Gaizka Calvo

Webpage created by me using html and CSS

Personal projects

Computer grapichs framework

Computer grapichs framework

Rendering techniques implemented such as texturing, illumination models, transparency, shading algorithms, mapping techniques (bump mapping, environment/reflection mapping, etc.), and shadows.

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Space partitioning framework

Space partitioning framework

Implementations to avoid bottlenecks in the CPU and GPU such as some spacial data structures (octrees and kd-trees), the construction of bounding volumes and their hierarchies for collision detection and the GJK method.

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Neural network

Neural network

Implemented Neural Network and then applied the technique of Deep Q-Learning to make an AI learn to play the game Snake.

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